hey can anyone out there help me find critical/theoretical writing on hardware modding? (especially on video game hardware, but any kind of consumer modification of industrially-manufactured products would work)
I know that (e.g.) Stephanie Boluk and Patrick Lemieux have studied video game modding from a software perspective, but I don't know anyone studying hardware mods in particular.
(doesn't need to be "academic," just looking for stuff beyond tutorials and enthusiast press)
@aparrish Bunnie Huang's "Hacking the Xbox" is old but was fascinating to me. I also have a tiny credit in it.
I'm sure there's more contemporary work but that's the first thing I thought of. It doesn't get into modding per se but it did make a lot of mods possible later
@aparrish It's also not very critical or theoretical, aside from engineering theory. So probably not exactly what you're looking for
@aparrish Oh also you probably already know about this guy https://www.benheck.com/controllers/ but he has written quite a bit about modding controllers for accessibility and I think also just for kicks
I am also reminded about the kerfuffle when Adafruit offered to pay a bounty for Kinect hacks way back in 2012 https://learn.adafruit.com/hacking-the-kinect/ but I am guessing you already knew about that too
@aparrish Sweet! I don't really want to doxx myself but I have also written a little but it was all in the early 2000s and I'm not even sure if I know where it is now
@aparrish I also think I mixed up the Adafruit thing with this guy https://en.wikipedia.org/wiki/Johnny_Lee_(computer_scientist) but he hacked on the Wii Remote and then I think later was hired by microsoft. I would check to see if his personal site has any writing but it's busted
super sekrit club